
Diplomacy
In the game, players represent one of the seven "Great Powers of Europe" (Great Britain, France, Austria-Hungary, Germany, Italy, Russia or Turkey) in the years prior to World War I. Play begins in the Spring of 1901, and players make both Spring and Autumn moves each year. There are only two kinds of military units: armies and fleets. On any given turn, each of your military units has limited options: they can move into an adjoining territory, support an allied unit in an attack on an adjoining territory, support an allied unit in defending an adjoining territory, or hold their position. Players instruct each of their units by writing a set of "orders." The outcome of each turn is determined by the rules of the game. There are no dice rolls or other elements of chance. With its incredibly simplistic movement mechanics fused to a significant negotiation element, this system is highly respected by many gamers.
Shipping Information
Free delivery over $150 on all orders within Australia.
We use Australia Post for deliveries directly from Kidstuff. Couriers may vary for dropship items.
International shipping is unavailable. Bulky items may incur additional costs. For more detailed info please read more here.
Returns
Refunds are accepted within 28 days with proof of purchase, provided the item is unopened, unused, and in its original condition and packaging.
For online order enquiries, click here. For detailed refund info, read our policy.